Hey There
I have been playing video games since I was nearly 5 years old, starting with the PS1 then moving on to the PS2, PS3, PS4 and now the PS5. My favorite genre of games is open world action adventure but I try to branch out and play as many games I can! To me there are no bad games and I want to try them all.
I have played on a majority of platforms like Nintendo and Steam. I think my favorite non PlayStation game is Mario Galaxy.
All About Me
I am passionate about gaming and reading comics, visual storytelling has always fascinated me. My favorite game is God of War (2018) because of the story it tells and how you see characters develop throughout the game. It is a challenging game yet it manages to be fun and keeps the user engaged with its RPG elements.
My favorite comic is Peter Parker: The Spectacular Spider-man #310. I think this one comic book issue personifies why Spider-Man is the best superhero around. This comic shows that being a superhero is not just stopping bad guys but also helping one another, it is something I want to do in my life as well.
Further Education
Currently I am learning C++ and Unreal Engine 5. These two skills are something I have also wanted to further develop, I even have a few projects that I am working on in Unreal Engine. I will also be focusing about learning Unreal's UI system.
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I should have some Unreal projects ready to show on my portfolio!
UX Design Certificate
As a way to further refine my skills in the field of UX, I enrolled in the 'Foundations of User Experience (UX) Design' course offered by Google.
The course provided valuable insight into what the ideal workflow and thought process of a UX designer should be. Specifically the module about UX research and bias were very educational.
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Presenting at the 18th International Technology, Education and Development Conference
I had the opportunity to participate in the 18th International Technology, Education, and Development Conference (INTED 2024), held in Valencia, Spain. At this prestigious event, I presented my paper titled "Exploring the Potential of Large Language Models for Enhanced Virtual Non-Player Character Interactions."
This paper delved into innovative ways to leverage large language models to improve interactions with virtual non-player characters (NPCs) and explored how these interactions can be used to train individuals, among other use cases.
This research was conducted during my master's program at Drexel University, where it served as my thesis topic. The inspiration for this idea originated from my work on a game designed to train first responders, and it evolved from there.
The paper can be accessed here.
Arcade Machine
One of my first projects at Drexel University involved making a small arcade machine for a guessing game. The game was designed for two people challenging one person who would think of a favorite color and the other person who would guess it. The idea was to see how closely people knew each other.
My role included welding the wires onto the circuit board as well as painting the box. This project will always be unique to me due to the more physical elements I had to work on.
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